yeah jon, you did like 3 model pack for FPSC if I'm correct? you're still very popular there, so I took the liberty of spreading the joy :) http://forum.thegamecreators.com/?m=forum_view&t=180410&b=3
Sell little Timmy a handle of Jim Beam... get a $1,000 fine and 24 hours community service. Sell little Timmy a copy of Halo 3? Get a minimum 3 year sentence in a federal "pound-me-in-the-ass" prison.
Now youre talking my language.. I just happen to have a few days off too.. No work, No woman and WAY too much snow (18 ") Im there.. (Thur 3/3) let me know if anyone is interested..
They forget to color their specmaps. AFAIK Doom 3 uses only greyscale specmaps even though the engine supports full color. Also they make their specmaps too bright. The result is that wash out effect you see in Doom 3.
Here is my first try ever in Mudbox, took about 30 minutes. Found out I need a faster computer, this thing runs at like 3 frames per second when mesh is subdivided more then 3 times.
Thanks for the valuable feedback! You're right, the design lacks focus, it's not clear what kind of world this character lives in or what they do. I chose never to revisit this character(due to burnout) but I will absolutely use this feedback on my next project, so thank you. Some very good points about the face as well. I…
I have a dirty 8-sided-hole cap script you can use if you like. fn caphole _obj=( --polyop.getVertsUsingEdge <Poly poly> <edgelist> max modify mode subobjectLevel = 3 edgesel = polyop.getEdgeSelection _obj if (edgesel as array).count>0 then ( thefaces = #{1..(polyop.getnumfaces _obj)} firstedge = (edgesel as array)[1]…
Revenue dosnt exist. it simply dosnt, im not even gonna consider that that they might be tricking you, look at it this way: first of the project you work on needs to be completed and published, which can take up to years. so are you gonna work for free for that long? secondly, its not guaranteed the project your working on…
Robert Valley [ame] https://www.youtube.com/watch?v=KtCKATWLOgc[/ame] Leinil Yu http://orig04.deviantart.net/8b0d/f/2006/333/7/3/for_inkers__sample_pencils_by_leinilyu.jpg…