Can't get the beta, only some code is shown up. This XML file does not appear to have any style information associated with it. The document tree is shown below. <Error> <Code>AccessDenied</Code> <Message>Access Denied</Message> <RequestId>177224E7D4361BDA</RequestId> <HostId>…
Hey DXDen, glad to see another taking a stab at foliage. Get your foliage material up when you can, that's going to be a primary working place. Majority of the effect comes from that. Google for foliage in unreal, you'll get a lot of resources. Simple things, if you haven't already set them: Blend Mode: Translucent Shading…
I hate to be the guy who disagrees, but... GoW2 left me feeling a little disappointed. Played through the campaign in co-op Hardcore over Friday->Saturday and put in a bit of time on a bunch of Horde maps. The campaign was very polished, but there really weren't any really new experiences compared to the original. A couple…
@jessnado what do you mean by brick generator, do you mean a tile random or tile sampler node? What I think is generally used and what is used is a shape node going into a tile random or tile sampler etc node and then tweaked in there to get different sizes, rotation, height etc then that comes out and then slope blur and…
As professional 3D modelers, do you spend time studying the workings of game engines or does the basic input/output and lighting setup for tests suffice to do your work? I'm asking this since i'm new to the area of gaming art. I have a generic modeling and texturing background and to be honest its a bit scary to think i…
Title: Project N00b (Sort of a codename. Nothing official yet.) Info: 2D C# RPG game. Current state: Planning and conceptualization. We have the story laid out and are beginning work on the coding now. Compensation: None. We are doing this in our free time to bolster our resumes and have some fun while we are at it. Sprite…
After months of painstaking work, our newest coder has gotten our Elemental animations working in our HL2 mod. This and other coding accoplishments has brought us much further along our planned progress than expected. We are now looking to add more of the Battle armor models to the game as well as original charicter…
LAST INVADER Juicy topdown arcade shooter What are you guys waiting for?! PLAY THE GAME (you can't use google chrome and possible need to download some javascript and then go ahead and refresh!) Here is a video and gifs and shits :poly142: [ame]https://www.youtube.com/watch?v=6v_LbWv5GHc[/ame] Have fun! --Old post starts…
Double click on the new shader, monodevelop will open up with the shader code in it. Or you can just open it from Windows Explorer with notepad or something. Replace all the shader code in there with the code from the site and save the file.
I need to trigger a bit of code to run when the user saves the file, I tried scriptJob -e "SceneSaved" "runScriptJobProc"; The problem with that is the script job executes the code after the save is complete, I need to pause the save, run my code and then let the save continue. Does anyone know if there's a command for…