I started using Zbrush, 3dsmax and Photoshop for all mostly but now i updated my workflow to make things easier , faster and cleaner with Xnormal and 3dcoat :) .
Glad you found a solution! Here is a link to Dee Rig for people that search later: http://www.creativecrash.com/3dsmax/downloads/character-rigs/c/dee-rig
okaay, the mesh is ready for export some details may be changed later but for now im quite happy with the result. now on to 3dsmax, modelling the mouth, eyes and tongue.
This is perfect for me because i am in the position to expand my skils to 3dsmax :) Are there some small snippets, before we actually purchase this tutorial? Thanks for this! Gazu
digitaltutors.com was where I jumpstarted myself learning 3D and 3dsmax. They're very nice for beginner lessons, though if I recall they get a bit wordy/long.
This should do. http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/index.html?url=./files/WSf742dab041063133-61da5a1f112a1cebf4a-7fdd.htm,topicNumber=d0e47892