Huh ! I thought Witcher 2 was only available for XBox.. Its also for PC :D Definately gonna get it... and what is this REDKit ? Game engine or something ? (will go through it in a while)
Looks great! You have some minor bleeding of the color across the edges defined in the normal map and the seem along the center is a bit obvious in places. But great work non the less :)
Made a line drawing and started to detail the corridor. Cant wait to really define all those surfaces *-*. I changed the outside design of the facility quite a bit. Still not happy with it xD.
Alright, tried to better define the shoulder/chest part. Not sure if it worked out better... I find it is a very difficult part of the human body. All C&C is very welcome!!
Subscribed! Great work so far but I would like to see more shots for the archway. Looks like it could use just a little more illumination to help defining the silhouette.
This brings me back to SSX days. For the bottom I would put a little bit more defined clear coat chipped off around the edges. Like you have on the top.
A pose, it lets the modeler define the shoulders and they won't stretch that bad when the arms come down to a natural pose. But really, its a minimal choice and not something that would make or break a pipeline.
Seems you've lost direction because you don't have much prepaired. This can work out, but you're not master of the tools yet so this makes it hard to define the model on the fly.
im working on a nurgle pudge. its still very early .. just trying to define slots and and form a propper shape. after this i might do another concept for another hero.
Hey It needs more normals to determine what it is... is a little bit flat Also color variation and some info on the roughness to help defining the materials. Use more referencing for it! Hope it helps