ferg: thx for the tips!(they hitting exactly the things I currently struggle with) I can even see it in expressions of my sketchbook faces. They sometimes look like asking "Is it really necessary that I need that needle through the nose? Why do I not get more than 2 hairs? Is there really the need that I eat that? Why do I…
I h8 them, just my own feels towards ts creation, i get why it was done, but i dislike its non-user friendliness from my own experience. Have to convert them every-time or find extensions to allow me to save jpg/png's. If it is implemented as long as i can have options to save if i wanted to save said images, i rather not…
MattW: As a couple of people mentioned, it's inspired by Phil Hale (who we all love!). Ashley Wood isn't a far off guess though, I can see why you thought that. Sampson: Shadow rendering method has changed since that demo, in fact a couple of times over the past 6 months it's been improved, and I'm sure we can still…
I would hardly call the Game-art field an easy job. I know a lot of people who struggle getting into said field. If it's so easy why do you work in retail... :P BTW I work at a local shop called BumperWorld cleaning cars at 8 bucks an hour....What I'd kill for to earn respectable wages in an easy job such as retail.... See…
Yeah who does that Fred guy think he is! He hears Polycount is releasing a new and improved version and he tries to ruin our parade! The nerve. If like half of us didn't post on both sites and check out the great work there I would be seriously ape shit! I'm not sure why he needs to shut down GA and update though, GA is…
This is why I generally don't argue this point as there's always someone who want to voraciously defend whatever lifestyle they've chosen. That's great, do what you like. All I know is that the best artists, programmers, whoever that I've ever worked with didn't have much balance in their lives. 40 hours a week doesn't get…
Lumberyard is rebranded though. I think the whole Crytek not paying their employees thing put a lot of doubt into developers who were looking to use their engine. I certainly wouldn't put my trust in them if I were deciding on an engine to use for a game. I think a lot of people would agree. Why aren't people using…
GAH! Screw it. I'm gonna keep the game and play it. It feels like this game is getting Alpha Protocol'd. That game was amazing but was reviewed as a shooter even though it was barely a shooter. Brink seems to be meeting the same fate.. getting ripped apart by jerk reviewers who don't even look up the game before reviewing.…
I say no. Why? Because we are NOT copying the reality (ok some games do, or lets say try) Imagine a world where G.Lukas had listen to some scientific researchers who told him that sound does not exist in space.. :poly122: A lot of games are about fiction.. and then I really don't care if my lighting is physically correct.…
So pretty much everyones said all my faves so far except for: and But I also Love The Last Samurai (already posted) Grandmas Boy (already posted) LOTR (already posted) Star Wars (already posted) Fight club (already posted) Gladiator (already posted) And if you watch or have watched any of these movies, you know why…