Looks great so far! I have read the series several times. To add to what MMatice said, I would only suggest that he would likely be much more scarred. As you may recall from the books, he had a pretty spartan upbringing. He was constantly beaten in a variety of ways. His nose has probably been broken more than once. Some…
Cheers guys, i'll have a look at the chunky tyres and the ram bars, as I said I plan on re-doing the tyre treads anyway but maybe i'll look into this Photoshop option @Xoliul The cars definately not too wide, at least according to the reference pics I used, so it's probably just the perspective? I'll have a look at the…
The way I see it is it's like being out at the bar with other game devs. We talk a little about game art, sure, but most of the time it's about things we're all interested in. throw in some science stuff, some pop culture stuff, etc. At least when I'm at the bar, I know I RARELY talk about work. I'm sure we will get a more…
Hey Jackablade looking pretty good. I have some suggestions on the face though. The iris is way too small and its making your eyes look way off. The eyes could use some reshaping on top of that. The brow transition to the side of the face is a bit harsh and lumpy. The nostrils are too thin and too far down. The lips feel…
You're well on your way to capturing the likeness. Here are some things that stick out for me: GSP has quite pronounced masseter muscles. Your model doesn't reflect this. The temporal ridge is way too sharp and it just shoots back at an angle rather than an arc. The temporalis muscle is absent. There is a weird lump that…
If yar tinks ye be hornswagglin me intah blargin and jar-floggin like clowns, Ill ties yar toes to meh mast-ropes and tell da boyshs to haul yar flappin-flesh up tuh da crows-nest until tha cower-rats rattle-tooth yar yarn-ties andya crashflop yer shaggha bones all yover meh ships swaggin swooshin blargin bloods rollin…
I noticed the HP Mars Home Planet 3d Modelling challenge pretty late but I figured it'd be fun to just do something on a deadline and not take it too seriously, here's my contribution. Feedback is welcome, especially on my presentation as I have a few days left. Renders here: https://www.artstation.com/artwork/QyyW4
i've noticed that a lot of people...like the dominance war winner has a spec map that is colored. the old way was always black and white. can someone(MOP/DAZ)elaborate on the colored maps? thanks guys!