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Re: No longer a Wii-virgin...need your help on best games for:
Reply by
ElysiumGX
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Dec 2009
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General Discussion
It's difficult to be dark, brown, gray and completely cliche on the Wii's system specs. Maybe next system.
Re: My train.
Reply by
metalliandy
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Dec 2010
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3D Art Showcase & Critiques
Looks great mate :) I cant wait to see it will some spec...gonna look sweet!
Re: BMW Progress/Problems
Reply by
Jerry_Royals
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Apr 2015
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3D Art Showcase & Critiques
No idea if this looks right...going for a matte shine on the blue car. albedo, gloss, spec, normals
11 results
Re: CAT 345D Excavator
Reply by
Justin Perreault
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Jan 2013
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3D Art Showcase & Critiques
Right on guys. I'll work on both of those suggestions. Here are the maps Diffuse/spec/normals
5 results
Re: gameloft port env application
Reply by
ysalex
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Feb 2012
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3D Art Showcase & Critiques
Seems like you did a great job considering the specs. What size is that texture map?
Re: Reviving my old BRAWL environment
Reply by
JoshVanZuylen
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Feb 2013
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3D Art Showcase & Critiques
What program you using to bake your normals? Are also baking your diffuse and spec?
4 results
Re: [Portfolio] Josh Dina
Reply by
ysalex
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Feb 2012
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3D Art Showcase & Critiques
Are the hexagons only in the texture, or do they affect the spec as well? Could be a nice effect with the sidelight like that.
3 results
Re: Tyranid Ripper Model
Reply by
El Scorcho
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Jun 2012
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This looks AWESOME dude! Some more spec, gloss and maybe reflection would be nice though.
6 results
Re: Problem with mirrored normal map
Reply by
Mechanic
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Jun 2015
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Technical Talk
3ds max 2014. Vieport view. Standart shader with 3 maps(diff,spec,normal).
Re: TRON - PLAYER - Enderstaley
Reply by
MattQ86
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Nov 2010
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Low Poly Challenge
Excellent work so far. I think the spec map is going to make or break this one.
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