Yeah just slowly remove the loops you don't need. Just use some tools like selecting every n-th edge (for example every other one) then loop the selection and remove the edges. If you really want a proper low poly and only have this obj there is no easy way out.
Some really nice props! The atmosphere is really coming together. Can't help but agree on the point Re: cyberpunk. I just really want to see more integration of the sci-fi element, particularly more monitors, wires, tubez 'n shit, etc. So close to nailing that Blade Runner feeling!
Really sucks to hear this. Hope everyone bounces back quickly. Really shitty situation that people are getting laid off after a project is done. Actually just read today on Kotaku that n-Space cut 25% of there people which was 100 employees. The reason given was "wrapping up a bunch of titles simultaneously".
Damn, thats looking awesome :) saw the last image and felt something was of, but could not really put my finger on it. but this last pic is looking great! how much wear n tear are you planning on adding, or are you gonna try keeping it clean? gloss map really added a lot, keep it up!
Chuck Close is the Bees Knees! If u have a chance to visit the national gallery check out his fanny fingerpainting. Done completely with thumbprints. ( very inspirational ) To loosen up I had a drawing professor make us do a similar exercise of drawing popcorn using only X's n O's.
:| I guess ill go with teesside anyway. its not like everyone couldn't get a job rite? n i dont plan on fuckin around. also, at my interview the interviewer told me something about a library of DVDs like gnomon workshop, cg academy etc... so... u know
My god...that guy´s so badass! Love the black n red Nazi colorsheme. @Sectaurs Looks awesome! Glad this thread got revived! dit I hope no one minds me jumping on the bandwagon The priest is purging the souls out of the vict...godless. Sorry...i got lazy with the pauldrons.
My past job list: Cart boy for a Country club Winners (Sold shoes) Wal-Mart (Garden Center) Old Navy Bag 'n Baggage (Sold Luggage) DEC (Oil Animation Biz) Cinematic Games And now here in OC with The Collective. Come to LA. Companies everywhere out here.
Hey man, I go to AI too. good to see ya on here. For the model, I see some problems with mesh flow and optimization. I see a few n-gons which are kinda ugly looking and a fair amount of wasted polys. Looks good otherwise, though I'm no gun expert.