Is there a way to export Wraith King items without using the Skeleton King slot? The tech requirements are different & I'm unable to export a LOD0 because it 'has too many tris' despite being 50 under the WK limit. Obviously can't do it manually because Modo SE doesn't let us do FBX exports. Thanks.
http://www.cnn.com/2005/SHOWBIZ/TV/07/25/people.aniston.ap/index.html whats sad is that someone will actually pay alot of money for this whats even sadder that its on CNN's top headlines interestingly enough this item which had some historical importance is on sale for less…
Hi Everyone! Welcome to my new thread. I'm a 2d artist. Currently working on concepts for Dota 2. If you like my concept Art you can join me as a modeler or a texture artist to work together. To start things off here is my last concept for Lycan with Wolf form and small wolves. Collab with Nockyda. Submission item:
Hi everyone! I decided to give the Dota 2 workshop a try and I started with some weapons. I'm moving now into more elaborate items and I would love some constructive feedback that will guide me towards the right direction (about art style and presentation is preferred). Antharias Workshop Thank you for your time. -…
Hey guys, I've decided to create a thread that will showcase hard surface speed sculpts. I plan to work on at least one a week with my current work load, but ultimately the more the better. I plan to grab whatever items look interesting and have a nice level of challenge to them. This will help monitor my progress and as…
What do you want changed? I MAY be able to help.... If you just want the menu items to be visible, you should just be able to add: .navbar-collapse{ overflow: visible; } BTW, the search icon is broken. Didn't notice until I was up looking for a logout button
Given that it's the back of an item that's probably a background prop it won't hugely matter but I'd say the vent fins on the back could use some work. Remove the faces at the ends of the fins so they don't turn into blobs and use a tool like Array to evenly space them. Looks good though!
@daemius Not exactly what you are asking for, but it could address your issue. I use Paul Neale's Stack Tools. It auto selects the previously selected stack item when you change selection. The default behavior seems wrong to me now. http://paulneale.com/script-stack-tools/
two more items where I am just posting screens of them in Agisoft, I scanned a sandy area of a park to test as a ground texture for UE4 and I am working with a second tree scan, the mesh is giving me headaches so I may just manually retopo it.
Hey @skyline5gtr - Absolutely! Feedback it up! We were recently told to make our AK line have movable sights in their models (which we have slotted in as a to-do item later this year, time permitting). So totally open to suggestions both on model, texture, or design accuracy.