The third picture is certainly looking better. I would take it even further in the direction your going. Meaning make it even more matte, and less specular. For both the brick and the soot. I think if you can visibly see the highlight on the soot, its too glossy and too specular. I realized i didn't explain very well what…
mm, sorry, I meant X-Form (in 3dsmax) not x normals. Starting to wear out :) I've got it positioned right, just getting weird lighting at the moment. I really appreciate the thorough answers. I guess I'm a bit confused about the steering wheel bit yet. I modelled my truck around your car. So the wheels and steering wheel…
In my mid 20s I said fuck this an got off my ass and did the gym thing full on. I got a trainer and he basically showed me all the groups and all the different ways to work them. It was the best thing I ever did. I only needed him for a few sessions and then I was good on my own. After a while I got pretty addicted to it.…
Almost every 3D game that has a replay feature does it by recording the position, orientation, scale and state of every relevant entity/object (instead of rendering to a video, which would actually be a much larger hit to performance since you have to write to the hard drive for every frame). Tracking and recording the…