AMC theaters are doing that as well. http://www.amctheatres.com/movie-news/2012/03/amc-theatres-presents-the-ultimate-marvel-marathon But I'd rather just watch those movies at home over the course of a week or something, that way I won't be tired when it comes time to watch the avengers.
The animation looks great! Nice job! :D Something seems to strike me as odd when the "tail" hits it's lowest point though. I think the tail simply sinks a bit too low, but that's just my take on it. 0-1 sec or 20-21 sec for the best view.
oh mop about the uv's smo got an older model file and e had some props on the uv's but smo prob aint put them in but meh dont matter.. so sorry about the older uv's (to lazy to go dig up the model and find the right verson sorry)
Editable poly is extremely flakey to develop for so much so I stopped trying to. IIRC it wasn't until v2024 they fixed this little gem and that 1 sec pause as max struggles to draw the ui :/
Good picture rite? But it took. 15 mins to render. With this scene alone having over 300 frames. I'm forced to reduce lights for time keeping. But I made this for all people who thought I didn't know how to render with lights. smh........ Trailer is 80% done Smh #thelaunchgate
@Chronicle Thanks bud!! I also think it did the trick! Of course it could be a lot better but I moved along to rig the character for now. Here are some animation previews: [spoiler] To avoid feel sliding, this is the speed for each animation: Walking 1.5 units per second Running 4 units/sec Sprinting 7 units/sec [/spoiler]
Is that a gradient overlayed in the material or is it in the post-process so you get it for the whole screen? I think they did something similar in DmC. Like this. http://www.geimaku.com/wp-content/uploads/2013/01/DmC-Devil-May-Cry_2013_01-18-13_003.jpg Either way, really nice work so far!
hmm shouldn't it save the psd as well as making a new tga? I was using the uv toggle by funkybunnies, but yours is smaller (and therefore more efficient? I dont know :p ) Funkybunnie's one usually lags a couple of secs on the first attempt but after that, it toggles on/off instantly. Your one seems to skip the laggy first…
I can't fully understand the dialogue but just from his body language, I feel like we've all had those moments while working on an animation :) Overall the biggest thing that sticks out to me is that I can see where your keys are. Most of the actions with the body will move and then when they are done moving, stop and stay…
This one will never be forgetten... This man was lying naked on a bed in a dirty, gloomy room with his arms and legs together in a torpedo shape, he was writhing in agony and looked disturbingly anorexic. He kept moaning and pleading for something to kill him... Shortly, I was aware that some creature was scaling the…