not digital but... Figure sculpture: and something else, that was a failed head casting, but I decided to pour plaster on. I'm prepping it to eventually make a bronze cast of it.
I'm planning on making a plastered brick wall that would blend easily with this texture while using the option of vertex paint mode in UE4, but for now I just wanted to focus on a brick wall :)
Well to be honest that top part is not supposed to be brick its always some other material. Its plastered over then painted normally. The sides of the bottom make no sense to be curved in and to have a chamfered edge.
What bothers me about this is that they're clearly just looking for attention, and after seeing this plastered all over my social feeds today I can see it's working quite well.
Thanks for the input maynes, it seems that the shop front window isssue will not be resolved fully until the amazing interior mapping is implemented. Might go the shutter route, if not plastered on images here I come.
Loving the polycount banner in the background. Great work the wall on the right really catches my eye, great job on the gradual fade between plaster to paint.