Hey guys! I decided to do some work in my portfolio in my spare time. I did highpoly mostly in zbrush. It is very convenient for such characters to make clothes using Extract. I did hardsurface with DynaMesh and retopped in 3dcoat, then threw the retop in Zbrush, set crises or additional loops and smoothed it out. when the…
Unreal Engine just released a ton of content for free from their game Paragon I think it's called. That's huge because that's a really nice, modern, AAA title -- so you expect these models are built to not just look good but also perform well. And there is several games you can get the modkit to for free as well. Like…
I just started playing myself. I too avoided it, and all other mmorpg's like the pleague, but one day my brother came over and talked me into letting him download a game called Kal Online (free). He played it and got me to play it...it was cool cuz I built him a computer and we could both play. Well while in a guild I…
Selling them would be immoral. If the artist/publisher/creator/owner freely offers their stuff for anyone to download and don't say anything that would suggest you shouldn't try to sell it, then technically it ain't stealing. Most artists/publishers who do give free stuff out put some disclaimer saying stuff like you…
Well..you don't need to post the cube map. I hope you don't mind but I just downloaded the Scion package and exported the cube map out to files. Then imported them into Renamon's package and rebuilt the cubemap. But I have run into a problem. My sader tree is a mess. Well it has a bunch of red boxes then down in the self…
Hey everyone this is Julian and although I haven't post in quite some time, I would like to show you guys some of the work I've been doing for my own game. I have several games that I've been concepting and creating over the past several years and the one I would like to show to you today is for my fighting game entitled…
Hello! My name is James Vermillion. I'm a trading card illustrator for Spin Master and Universal Pictures, and I do illustration for comics/publishing as well. I'm looking for more work right now, because job security is always a question for us artists nowadays, and bills are expensive. Feel free to peruse my portfolio,…
We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Splitting normals before baking is a good process. We have a bit about why this is important: http://wiki.polycount.com/wiki/Normal_Map_Modeling#Smoothing_Groups_.26_Hard_Edges Also some great examples here, along with info on why those extreme gradients are best to avoid…