Okay, so I've been a member of artstation for awhile and this forum and I just can't seem to get likes and views? I usually post on discord and sometimes I'll get a couple thumbs up and likes. However, very little views on artstation. Any tips? Anything that I'm missing?
Hello everybody!I've open my shop on Unity3D. I'm making now a full set of medieval weapon. Now I have 2 sword ready check it out:https://assetstore.unity.com/packages/2d/characters/2d-sword-cold-steal-norman-133162https://assetstore.unity.com/packages/2d/characters/2d-sword-ashdown-sword-135169
Hello guys, Lately been working on Environment Project to pump up my skills with game engines and material creation using Substance software package. Used World Machine to create landscape. 3DS Max for all the meshes. Zbrush for a little help with rocks and stones, and some textures. Here are the renders and a video. Link…
Hey so I'm working on this long boat for a school project. It's going to be done in high poly and baked down to low with normal maps. The final goal is to import this thing into both the Unreal and Unity engines. I know it's no where near detailed enough for high poly yet I just thought I'd post the initial base and then…
Cool execution, for me it's cabling that really sets the overall vibe by unifying a grungy industrial - cyberpunky service tunnel type aesthetic so curious if generated 'on the fly' or referenced? also probable nitpick but anyway a light coating of dirt/oily dust layer I think would be a fairly nice addition?
Hello everyone! I would like to announce that we’ve finally completed our final year project film! I haven’t updated this thread in a while since we were fully focused on production and polishing for submission, but I wanted to share the final result along with some behind-the-scenes progress. Huge thanks to everyone…
Original photo I took of the ground on my trip to Brazil is included there too. Hopefully that clears things up from where I started from. This began as AI testing but turned back into a traditional photogrammetry scan edit after I did not like the results from AI or using it in general
Really interesting. Besides the fun technical limitation of these being vector- and mouse-made, I feel like such studies might also help with memorizing material rendering/surface behavior to reuse later when rendering concept sketches made from imagination. Cool stuff ...
I am going to make the Ulfberht ! It is the best european medieval all steel sword. Here are the references: http://en.m.wikipedia.org/wiki/Ulfberht YOUTUBE VIDEO: http://youtu.be/FKvRHaJ2w6w