And they would of magically disapeared if a republican would of gotten in the white house? Doubt it. He's tried to shut down gitmo, blocked by republicans. He's drawing down troops and forcing republicans to accept military cuts to things like 2nd engines we never needed but because it was big business we pass out duel…
YOOOO! Okay! I finished it! I'm really happy with it! I could've kept pushing but overall I'm proud of where it is right now (trying to be deadline-driven, not focusing on perfecting all the details... plus the point was to finish and I did!) Here are some renders I did within Substance. I was going to try to render in…
More progress on my vegetation studies. I'm aware of the lack of quality in the grass (got the technical workflow down at least, just need to iterate and polish) but I will be doing another push on it after the Hydrangea flowers are complete. I still got the whole green leaf / bush and stalk work to do for them but that…
Thanks again for all the input guys. I really appreciate the support. I went ahead and updated the textures with highlights and pushed the pose/expression. I added wear to the guns as well but I didn't go to far because I felt it would fit the style if I put to mush rust and things on it. I hope you guys like it. :D
That's not true at all when it comes to learning 3d art. You will learn much more by taking something relatively simple and pushing it to a professional (or at least near-professional) level than you will trying and failing to do something grandiose. That go-kart scene would present plenty of new challenges. There's no…
Texture looks washed out, intentional or not, it looks rushed and slapped together. For almost being a 4K model it seems to be lacking in the detail department. I wouldn't call this finished, doubly so if it was the centerpiece of my project.... ON a positive note, it looks bunches better than the original...I would push…
Ryse Moss Tutorial Hi, I'm Patrick Gladys - Environment Artist at Crytek in Frankfurt/Germany. In this tutorial I will show you how to create moss the way we did it in Ryse. Some people might think we used a shader for that, but in fact it was an old school trick we used on this to create the effect of a nice fluffy…
Right now it looks as if the model is suffering from being subdivided to a much higher level than it should be for the amount of detail. push the most out of each sub d level before dividing to the next, look at some anatomy refs and apply the basic musculature to the forms. right now it looks too blobby and rushed. nice…
Uth Duna Gunlance - Monster Hunter Wilds Game Ready Prop Maya, Photoshop, Zbrush, Unreal Engine 5, Substance Painter Referenced Image Loved pouring myself into this piece, I was pushed to learn several new modeling and texturing techniques that will surely assist me down the line.
Hey...whoever comes across this. First, I hope you're well and are staying safe. I am trying to stretch myself a bit and work on a scene with a lot more organic elements. The concept I'm working off of is a Chris Karbach concept of which I"m taking a bit of creative license on the building shapes. I found some buildings…