Halogen Studios Recruiting for Cyber Punk RPG Hello my name is Taylor Wood and I am the creative director of Halogen Studios. The team is currently comprised of about 11 people and we are looking to expand further. We are in need of additional concept artists and 3D modelers for a 3D Photo realistic Cyber Punk Coop RPG for…
Hey everyone, starting a new environment project and wanted to share the process. :) The scene will be a small-scale desert communication relay setup, focused on a contained area (~25x25m) with a strong focal point and clear composition. For this project, I’m focusing on improving a few key areas: * Stone sculpting and…
Wow. Thank you so much for the lengthy and informative feedback. Good to know those links did work in the end. :D It might take me a while to fully process and understand some of it. ^^; I'll try and go over everything I'm a bit unsure about. I was a bit unsure whether or not to modify the purse strings. I didn't want to…
Some tips for modeling cars (can be applied elsewhere) 1: Anything that is one surface, is modeled as one surface. As you can see from the reference pics, both doors form (when closed) one smooth shape, that continues to the boot. You do this so that reflections look 1000% better on the final model because you'll have…
Morphs and BlendShapes are great, you have precise control over the shapes you need so you don't have the eyeball clipping through the lids, but they can be tech heavy and morphs aren't always a good idea for every face in every game/engine. Morphs can also be a problem with some eye sockets if they aren't modeled in…
I'm not a Max user but this looks neat. Seeing complaints about price I was expecting this to be $200 or something. But $25? Seems totally fine. For someone who would use this in production, $25 for the features it offers seems like a no brainer. But I'm not familiar with the alternatives. My day job involves doing product…
Porfolio (https://miagameart.carrd.co/) Discord : #miagameart - E-Mail - Fast reply I worked in multiples games genres and have experience with all of what a game needs : Backgrounds - Tilesets - Characters - Animation - Isometric - Portraits - Items. Responsible, I'll maintain contact with you and provide a trello link to…
Heres another dump from the sketchbook Day 15 Reference: https://www.artstation.com/artwork/EawqZ0 by Karrah E Day 16 Reference: https://www.artstation.com/artwork/Evoxm2 Wild Rift Zyra by FafaLei Day 18 Reference: https://www.artstation.com/artwork/YB1K0X by SUN MAN Day 19 Day 20 Reference:…
What I had been doing was messing with the emission slider and bloom effect under the camera settings to make the glow stronger because it wasn't bright enough when maxed out. Every tutorial and forum post I ran into on this issue said to do those two things but it still wasn't working the way I wanted it to. Also how did…
Job Title: Animator Ideal Candidate: Animator who understands the video game 3D pipeline inside-and-out and thrives in a small team environment. An individual contributor with strong written communication skills and ability to self-manage and stay productive while working from home. Location: Anywhere. Fully remote…