Check out UnwrapTools 1.6 (http://fearthedevil.com/words/wp-content/files/2009/07/UnwrapTool_1.6.zip) and TexTools (http://www.renderhjs.net/textools/). Can't live without 'em :)
SPOILERS IN THIS LINK: http://revolvingdoorproject.net/2010/07/23/inception-what-happened-at-the-end/ An explanation of the ending with concrete evidence. Makes the most sense out of any explanation yet.
If you want an idea of where to be aiming, here's a link to a news article duscussing the potential hardware requirements for Vista http://www.bit-tech.net/news/2005/09/07/vista_hardware_reqs/
http://www.gametrailers.com/video/e3-2011-nintendo/715143 specs on it from IBM: http://www.engadget.com/2011/06/07/ibm-puts-watsons-brains-in-nintendo-wii-u/
Thank you both for the reply. And thank you Ghostscape; that is sound advice. We will always have the memory of me eating the golf-ball-sized-chunk of Wasabi at GDC'07; ^_^.
http://money.cnn.com/2006/07/21/technology/amd_atitech.reut/index.htm?section=money_latest I can see this as both good and bad. What do you guys think?
Heres a couple poses that might work. http://conifera.files.wordpress.com/2009/07/hatsune-miku-lespol.jpg http://www.tentaclearmada.com/images/random_thoughts/2009review/seena-kanon.jpg
that's mip-mapping on the lightmaps. to turn off the mip mapping run the game with a shortcut like this:..\UDK\UDK-2011-07\Binaries\UDKLift.exe -MAXQUALITYMODE -NOTEXTURESTREAMING