Just a heads up DO NOT ENTER THE CODE UNLESS YOU ARE 100% BUYING THAT PRODUCT AT THAT TIME. I messed up and check the code worked then I switched the product I wanted to buy and now it says I have used the code without purchasing anything :( Edit: Also how do I upgrade my licence from Academic to something else or does…
Previous & Table of Contents This setup tints the specularity looking straight on and leaves it achromatic at the edges, which is accurate. How about a rough plastic now? At a first glance, this might look OK to some of you, but it's actually got too much specularity around the edges. If you observe some real-world rough…
I cannot quite visualize what exactly you want to do, but generally, Substance Designer offers many different warp/distortion nodes some of which accept grayscale masks to influence warp strength, direction etc etc. Since you can create filters and generators for Painter in Designer, you can leverage these nodes and…
Hi guys, kind of in need of some urgent help. If anyone can offer some advice I would appreciate it. I am working in a small studio and am the only artist. I am working on some UI for use in our project in Ogre and have hit a wall. I have never done any ui stuff at all so this is entirely new to me. The coder has asked me…
we are a small team, and we need some 3D artists/animators and some programmers/coders. (bonus points if you know how to make isometric assets and characters, and if you can make spell and area effects) trimetric tiles are what we are aiming for message be and I'll show you! 3D character animator (Blender rigging…
@Ruz Yeah, start of Verstappen's championship winning streak until this year. When at the final race on 8th Dec 2025 Abu Dhabi F1 GP which had come down to a tussle between 3 drivers for this year's title Oscar Piastri, Lando Norris and Max Verstappen. Norris took the win, becoming eleventh British driver in the history of…
Hi, I'd like to back this thread up to what you've got going on in Designer first. You mention wanting to get the nodes you've called out as textures (Normal, Histogram Range, Ambient Occlusion and Blur HQ Grayscale). Normally what you'd do is connect those to the final output nodes, and export them all in one shot in the…
IMO - if you want to be a level designer, definitely learn to script. Even Kismet is a visual scripting language, which still requires an aptitude for scripting to be proficient in. For a definition of my daily work and the like... It depends a bit of the project, studio and point in production. But generally it involves…
From a code point of view I guess porting the editor over is a bit of a difficult task. They have written their engine code multiplatform, but the editor was probably never intended to be. I remember vaguely for example that one of the big reasons the new Content Browser was such an improvement, is that they heavily…
1st, welcome =) 2nd, take the url tag out and just paste the address. Or if you have the image link use this <font class="small">Code:</font><hr /><pre> </pre><hr /> Technically the UBB code for a URL goes like this <font class="small">Code:</font><hr /><pre> MyTextHere</pre><hr /> 3rd, looks pretty cool, pretty high poly…