Hey Arsh yeah youre totally right, thats exactly how shes supposed to end up! Problem is that the green leg is a cover up of a skinnier version, whereas the other (pink) one has not been covered in wax yet. Indeed, the hip on the right of the picture is supposed to be up ; torso tension is supposed to be on the right,…
Im working on a wild west scene to demo my Unity tools. Its still very WIP but here are some tech fun facts: Its all dynamic lights except for some lightmapped ambient skylight. The terrain is actually a mesh and the materials are blended with masks which I can directly paint in the editor. The terrain also has a color…
Started on a cool new project at the weekend, working for Paul Bryan. http://www.pmbryan.com/blog.html Lourve attendants were asked to draw their own representations of the Venus De Milo if she had an arm/arms. I've been asked to interpret these drawings into 3d sculpts. The whole project is for an exhibition in London,…
It's not just a matter of fitting proportions, it's more complicated than that, plus I don't this reference will do you. I mean, now I understand why your pecs look so round. You shouldn't rely on one single piece of reference either, and even if you take a comic book drawing for overall proportions get some photographs of…
Hi everyone! Just want to introduce myself, been surfing the polycount threads and checking out everyones work for some time. Keep up the good work! Wanted to participate in helping others and myself in getting better at what we love. I started a 3D sketch thread, but a friend suggested that I just post here if I want a…
@Prolow You sure you're finished texturing? The skeleton is rather flat... You've got the team style looking pretty ace, little to comment on that. The only thing I'd suggest is giving the mesh a less red gray, instead using more yellow or blue even. Currently, the whole has a warm feel to it, and it needs some cooler…
Muzz I like the eyes man!! cool colors too! d1ver, Glad to see a different subject than usual in this thread, keep the good work. here is a wip, actually is my first time doing any hardsurface straightly in zbrush, I am working on a dinosaur character and I thought to make the crane mixed with some sci-fi prosthesis…
Neox: You owe me a new pair of pants. Valias owes me a beer for the bouncing smilies.... so I'm starting to keep serious tabs on this noise. If I swung in another direction though, I would seriously want to have oiled man sex with you. That version of Storm is just pure awesome man. I'm rooting for ya!!!!!!!!! - Livewire…
i got two things here first is this lunchtime project minotaur that im not really taking very seriously (yet) :) and then still working on the gunslinger at home excluding the head, he's around 11,000 tris with a 2048 map (head and guns will be on seperate textures). everything is still WIP, and i'm currently finishing up…
Kite: this immediately reminded me of a friend with the posture and personality and bunny ears...wait what? anyways its awesome love how comfortable she looks, great work on the folds in the pants and the silhouette is killer as usual. build: love the gear as its developing the pants are super interesting and fresh…