Hello, I'm a new member who has been browsing polycount for a while and decided to finally make an user because I actually need help with topology on the hand I'm making now following a digital tutors tutorial and I'm struggling on a part where the guy on the tutorial told us to try it for ourself and I feel really stupid…
Hello everybody! I just graduated from Digital Arts and Animation and am looking to get into the amazing world of environment art for games, as well as level design. Little by little I hope to learn from the best in order to be able to help others as well with what I have to give. Can't wait to hear what you guys have to…
Hello there! I want to become a part of the great Polycount community! Finally! I've been working in the game development industry as a 3D Artist for seven years. Specialize in modeling real-time characters. In my spare time I develop my own game on Unity and improve my skills in digital sculpting, substance painter…
Hey everyone, I'm Jamie. I'm currently studying Digital Media at Edinburgh Napier University in Scotland, I have just started 4th year and am now faced with the daunting prospect of an honours project. I'll be posting in the forums soon, seeking advice on which direction it is best to take to get into certain areas of the…
Hello! I'm Chang Gue, I am recently graduated with my Digital Media diploma and I have been improving my skillsets to improve my 3D skills. My main 3D modelling tool is Maya but I like to touch base on any tools I can get hands on. I would like to get a job in the Game industry eventually. Thank you! Artstation:…
Greetings Polycount community! You can call me Sam or SC (doesn't really matter to me). I'm nearly done with my studies in Digital Animation and would like to focus on 3D Art (creature, environment, and primarily character) for games. Polycount has a very helpful/informative community and I hope that what I ask, learn, and…
As a final project at the old Uni O Ulster I am planning on building a head in 3dsmax and rendering it using several different render engines to see the comparisons. To create the test bock (head) I've got access to a 4D scanner, designed by Digital Imaging. If anyone has tips or tricks that may be useful, I'd appreciate…
Hello ! My name is Eric, i fell down a rabbit hole in my backyard and found Zbrush. I'm generally trying to improve my digital sculpting and grasp of the software. I signed up in hopes of learning some major does and donts as i realize Zbrush is quite a pluralistic tool when it comes to workflow but that not all methods…
Hello, I am an animation student (currently in my 3rd year). I do both digital painting and 3D sculpting. I also like to program (6+ years C#, self taught). My goal is to get into video games and perhaps film. I came here because I like to learn from other people, and believe that critique is one of the most valuable…
Hi! My company has developed a program that high schools are using to teach game design to their students. 3D Modeling with 3DS Max is one of our courses, and we're interested in finding out more about how to advise our students where to go for higher ed, how to find jobs, and more. Looking forward to connecting with…