looking good. is the camera fixed? if it is, you could do a lot of the items as camera facing billboard sprites and save yourself a lot of triangles. Also you could strip the faces away from things that don't see the camera, like the underside of the lip on the chest etc etc
I'm not too big on episodic content either. It strikes me as the master plan to make big bucks by adding negligible stories and items to an existing game, instead of hammering out a solid expansion pack. Then again, I have yet to see exactly how it plays out.
I didnt try that I will try but did anyone try the files I uploaded? And flipping the green vertically or horizontally? Alsosince I am making a normal map out of a on the item directly painted texture I cant flip couse it would just switch the baking no?
I have one, and it sucks. The wheel gets shot, the mouse sensitivity can't be perfectly adjusted with the tools (and it goes completely awry when a game crashes), and the size is a bit too small. Not a very comfortable mouse for a hyped-to-death $50 item. IT ALSO COMES DENTED!!! WTF
great work. not only is the model/texture work executed well, it's excellent how you've made relatively mundane items fantastic with handcrafted details, the customizations themselves are well-thought and appealing, and construction details appear informed and are being clearly communicated, it's a form of intelligence in…
Ah, apologies for being unclear. What I meant by 'rig' was simply a word to describe various items of equipment and how they are arranged to be worn on operations which in my opinion is similar in appearance to a Russian special forces commando serving with their elite counter terrorist unit, Spetsgruppa "A" or Alpha Group.
First color pass More renders coming soon. I need critique on lighting and composition as i'm trying to nail down the lighting. The red lighting will be a fireplace and the blue is because its night time. Closeup of the hero items Also curious if you guys like it in ortho?
I'm posting my workshop items here mainly because people here will appreciate it more than people on the workshop :P Here are my Skins. I hope you guys like them, I will be making more soon! UMP 45. | Crystalline FAMAS | Digital Leather AWP | Red Carbon NEW!!! M4A1-S | Desert Two Tone
Hey guys, I'm throwing my hat into the rings for this Dota workshop business. I've been tinkering away with a couple character sheet paint over concepts which I can eventually take through the pipeline to develop some potentially nice looking in-game items. For now a Meepo concept I've been working on, Much more to come!
Hi! Im pretty new in 3D modeling stuff. Have done some items for Dota 2 Workshop and i will keep going :) Here is what ive done. Any feedback is welcome ! http://steamcommunity.com/sharedfiles/filedetails/?id=231395367 http://steamcommunity.com/sharedfiles/filedetails/?id=228453752…