It's not that I don't want to do anything with math at all. Imo old Max plugin just had a nicer balance. After all I don't want to code all those modern physical shaders with energy conservation etc on my own. I just want to make some specific layers blending , Z depth combine and texture animation and show it HLSL…
Here's a summary of what will likely happen : - You will spend a lot of time and effort researching the best one ; - You will likely settle on something expensive and quite powerful - a very cool toy indeed ; - After a while you will probably realize that similarly to laptops, portable tablets really aren't that great to…
Wow I cannot thank you enough for your insight. You're half life 2 reference really put it in perspective for me, I really wish I had thought of that scene when I was building the project initially. When I was creating the scene I thought it would be interesting if I had the skylight cast shadows through the holes in the…
I can't remember the name of the ..... OK wait Baha! Found the thread here :http://www.11secondclub.com/forum/viewtopic.php?id=10929 There is all sorts of speculation besides mocap ; some people in the thread actually speculate that Disney may have also "reused" old material from their older great animations like "Tarzan"…
On my mobile workstation, a Lenovo w520 with 16 GB and Quadro 2000 I unchecked almost every power saving functions, plus disable this Intel....what was it's name....Intel Optimus Harharhar ..... Optimus! Well, what is fine for Excel and Firefox is maybe a little bit....useless for us. Good luck, may you find something more…
Simplify. Breaking your work flow down to the most basic of tools/commands will do wonders for how fast you can put things out while maintaining a high level of quality. You want to build confidence in what you do. You do this by getting yourself to a level where you can make great artwork with the most basic of tools.…
howdy Drake. good to see you posting. your linework is good, clean and readable, but i'm afraid there's precious little compelling about this character. are you designing him to be a major character in any respect, or is he supposed to be the humorous old coot who fixes up your warthog-alike scifi jeep? At this early of a…
Some thoughts. * Quality over Quantity * Everyone wants a job as quickly as possible. Therefore, taking time to make sure your work isn't screwed over by this gives you a leg up (well executed work under pressure is a game artists' job, after all). * You're competing against the best of the bunch, not the basic minimum for…
Nedwork, Thanks a whole lot for your crit! I appreciate it! Are you doing Undead Labs work over at the Seattle campus or at the Bellevue one? Anyway, the original farmhouse was done about two years ago in a Jason Stokes class when he was still teaching at Seattle Central. In that class, the maps were HEAVILY folded over…
I'm excited to share news with the community that Wall Worm 7 is now out with a vast array of new features and tools for both Source 1 and Source 2. Among the new features is a new Asset Browser that replaces the older MDL browser and VMT browser. There's a lot more in the release. Read the Wall Worm 7 Release…