Again, real damn good dude. Plus, I think game art or even digital art as a whole is not about realism but making something believable and interesting. And like what Brad said, I really love your hp renders.
Oh - that's cool. Thanks for the link. I also just learned about Digital Raster Switcher in the Modeling: Maya Vs. Max thread here: http://boards.polycount.net/showthread.php?t=67733 Will give these shortcuts a go before I drop the $50 ...
Houdini Learning Resource Thread To start with this one is good for the very basics. https://www.youtube.com/watch?v=Tsv8UGqDibc Below is a SideFX Digital Learning document and its a fantastic resource. I'll post more as I come across it.…
So the last 3 weeks i have been working halftime on a highpoly for a sniper-rifle, based on my own concept. During the 3 coming weeks I will Texture it and possibly animate it. So I was thinking that I would give it some urban camouflage textures with a digital pattern. Any feedback is appreciated.
Stay tuned for DRAGON SIEGE - the latest full-length concept art tutorial available at the Adamation Station Store! http://store.adamationstation.com/blogs/news This 3-hour tutorial will cover the entire production process of the making of this epic fantasy-based digital concept art illustration from original sketch to…
Hello, I'm trying to save up for the Microsoft Surface pro, so that I can do digital art on the go. I am selling my Laptop on eBay here. All the specs and details are in the description. http://www.ebay.com/itm/230977501461?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649
Hey fellas, Since i want to get more into digital painting i thought it would be a good idea to post some stuff here to get critique. feel free to take me apart :) some wip and a lina set for doter everything except the base model and her hair is made by me more comming soon
I've followed the Digital Tutors tutorials and don't really care for their forums. This is my working assignment and I find not following a template leaves me with a bunch of guess work on whats right. This leaves room for interpretation. Any feedback would be great thanks. It's high poly with 2 iterations of TurboSmooth.…
Hi everyone, I'm a digital artist working in Vancouver. Currently looking to improve my 2D skills and build my portfolio. Any advice and criticisms would be VERY appreciate :) Social media: artstation.com/kenha604 instagram.com/kenha604 twitter.com/kenha604 Here's some of current stuff i'm developing for my portfolio:
Hi, My name is Morris - Currently living in Stockholm, Sweden, where I study Game Development at 'Stockholms Universitet'. I liked the idea of the Digital Sketchbook so I'll give it a try, since I just recently began modelling in 3D (Autodesk Maya mainly) Constructive Criticism is more than welcome:) /Morris