On monday we did our first playtest with some people that came to our school! They realy liked the game and we had some really good feedback. We have also done a lot of progress in the game. These are some of the most important things: Custom player hands are finished and fully implemented Automatic pistol and Revolver are…
Another quick update,although the amount i can work on this nightly has been a wee limited,ive still managed to keep working on this scene. This is the work in progress for the bas of the bridge. so far all you see is the in game model with basic color and AO burn on the texture as well as normals. The next few nights ill…
Nice progress since the first time I saw your thread. You should add more hue and saturation changes. Right now it looks like you're using different values of the same color (i.e. the sleeves are the same brown, just light and darker versions of it). If you look at Dimfist's example with Tyson Murphy's piece, the red…
Hey guys, nice progress, even if it seems a slow month! Gaiascope, nice progress on the textures, I'm curious how it'll turn out with lighting (unless you plan to keep it that way?). Nice pool table :p So I was wondering, what's the plan for next month ? Has anyone gotten news from Wulf ? If I'm looking at the right Skype…
It's a really fun concept and beautiful art. Just hope in game plays sake that it's quite a slow progression while the monster eats or whatever while being hunted. And the last level part is kind of the defeat zone. Then again I doubt people will enjoy that and just want action and more chances at being the monster... I…
Time is up and I'm still not done... Well no hard feelings towards myself! I learned a ton and had a lots of fun, also because of you guys :) ! Thanks for all the feedback and the inspiring post about your own progress. It really help me a lot, knowing I am not struggling by myself. I will definitely return to the…
Hey Alan - just dropping in here to keep an eye on the progress. Materials on the walkways are fucking DOPE so far. The statues seem to be lacking a bit... I'll write more later on what I think you might be able to do to improve them... but as sa rule I tend to stay away from anything character related. If you have…
Wahoo finally finished! Sorry I couldnt upload throughout my progress, after I finished my finals I went on an animating spree and wanted to finish before doing so. Plus I wanted to get any last minute critiques. :) I'll be uploading a YouTube version and my day to day progression play-blast once I get out of work today,…
It's disheartening to see how long ago I started this, and to see the large gaps in my progress. I'm still finishing this though. I've been keeping track of how long I've actually spent on it and it's really not been that long. After starting back on it last month I've had a few technical issues, monitors straight up…
in Max Turbo smooth does this well too lol I feel ya though :thumbup: I often think as games progress more and more, and the art form itself becomes easier to express oneself, will losing techniques such as Uv mapping and 2d-texturing make the art better or will newer art pieces lose that "soul" that I tend to feel when I…