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Re: Egyptian Whirlwind
Reply by
PyrZern
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May 2014
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3D Art Showcase & Critiques
I think you can push some more contrast in there :) Make texture pop.
Re: The order 1886 style bust progress (UE4)
Reply by
Sunray
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Sep 2017
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3D Art Showcase & Critiques
@Tetranome Thanks man, I've really been trying to push my self with this one.
3 results
Re: DarkWatch Rifle - PBR Materials
Reply by
Kip McSkipster
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Mar 2014
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3D Art Showcase & Critiques
Love this thread, and how you're really pushing this, Mis-Fire. It's really paying off!
2 results
Re: Goblin Warrior
Reply by
Leinad
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Jun 2013
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3D Art Showcase & Critiques
Thanks for all of the encouragement/feedback guys, it really helped give me that extra push.
3 results
Re: [Riot Creative Contest 2017] - Luke Madden
Reply by
asphaltcowboy
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Nov 2017
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Riot Creative Contest 2017
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Riot Creative Contest 2017 - Animation
Left you some notes - it looks great! Now push everything much further! :)
4 results
Re: Druid in the woods WIP, critiques please
Reply by
LANKUS MAXIMUS
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Mar 2014
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3D Art Showcase & Critiques
Progressing nicely :) I'd push the overall values before refining areas further though.
2 results
Re: Eternal Ronin Pudge WIP
Reply by
87roach
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Oct 2013
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Dota 2
I agree about the size of the rope. The leather is a nice addition but really push that rope!
2 results
Re: Amara - Hand-painted Companion for World of Warcraft (Fan Art)
Reply by
KellyJohnson3DArt
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Jan 2016
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3D Art Showcase & Critiques
Round 2 sheet render. On to another round! Further shading and highlight pushing to go.
Re: 3dsMax / UE4 Tools
Reply by
Amatobahn
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Sep 2015
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Unreal Engine
You're right, its a bug. I'll fix that and push an update as soon as I can.
4 results
Re: Steampunk 3D Props
Reply by
Brian "Panda" Choi
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Jan 2018
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3D Art Showcase & Critiques
That fan looks dope, but how does it push air? The design doesn't grok to me.
2 results
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