might want to include a pic just so that people arent surprised when they click the link by the bikini clad girl. Keep at it, Im interested in learning ue4 cloth as well, just for curtains and stuff like that.
You know what, Stirls, after looking through some of these blockouts on the anatomy site that clusterone linked I think I understand what you're saying. Is it like my strokes arent deliberate enough?
[ame] http://www.youtube.com/watch?v=K4O4ov-I7as[/ame][ame="https://www.youtube.com/watch?v=fHR-Zc0BPko"][/ame] these arent due until thursday, so any feedback would be greatly appreciated.
Where did you bake? WHere i circles is those 2 issues that appear like flat faces but the normals arent broken, the verts are welded and i did UV map the lower
haha. yea. i saw a tutorial on how to do that a while back and just wanted to toss it in the level. you arent necessarily on the moon, i just made that up as i wrote it. lol
In the real world(generally) people arent that up for revenge. Too much hassle to much risk, besides this guy probably wont be getting out for a while, hard to hold onto revenge for that long.
Ah, think I know. I bet some of the verts arent welded and marmoset deleted them. I remember welding because the cage had a hole in it. Thanks Ghostscape, for all the info!
yes but my computer isnt the best at home so i use UDK at university but we arent allowed to use the C: Drive on the computers so we have to use external packages
Gonna be there too! Greg, now I'm wildly angry you arent gonna be there.... wildly! Mentioned it to the 3d game art students and alumni from seneca as well. They all know of polycount obviously.