I don't know to what extent you need Blender to remind you of Max, but I will suggest that you might feel more at home with Quad View mode, which you can toggle with Ctrl Alt Q. You'd also be better taking Prime8's advice with switching the default "Select" button from RMB to LMB (File > User Preferences > Input > Select…
Hey folks! I'm actually getting kind of stuck on the art side of the game. I dunno if the low-poly smooth gradient look is interesting enough. Like, if you'd payed 4.99-9.99 dollars for a game like this would you be happy with the graphical fidelity? :s I dunno, just getting a bit doubtful. I'd love if anyone had some…
[ QUOTE ] it's all about doing the no-render realtime thing [/ QUOTE ]Those are specifically for real time, they are quick hacks aimed at mimicking the longer, more CPU intensive rendering methods. A spec map is a standard weapon in the industries arsenal. If you're learning real time techniques, you'll need to learn spec…
I think you're making things too hard on yourself keeping that pillar as a solid, watertight mesh. There's no reason for that, and is just making your modeling life harder. :) Identifying the major modular parts is important, but just as important, identify the smaller modular parts you can just instance around, or use as…
they dont need to cover up anything when there is nothing to cover up. i am not saying they are covering up, but there is no actual proof when and how bin laden was killed. Bush and Obama are part of the same team, the US government. They act like they are enemies but they are not. They are both paid by the same…
Blam! http://www.thiagoklafke.com/modularenvironments.html It's a good read. It has to do with using the grid and knowing geometry basics. Do be aware that your examples and the link provided are all relating to sci fi as the methods behind sci fi are typically modular and grid based anyways. If you look at environments…