I appreciate the crit, Joao. I reworked the chrome material a bit. Chrome oxidizes without proper maintenance and I was trying to replicate that but you were right, it was way too dense and clashed with the rest of the materials. I also ditched the background stamp and went with a simple background, but I'm not sure I'm…
Here's a different method that might work although this one is based in 3dsmax using the Snapshot tool (some helpful maya user might be able to provide a way to do it..) Create a spline from an edge loop around the eye which the eyelashes will be attached to. Create a single eyelash much like the method MM uses above. Make…
I would cut the cola bar, the vending machine (if you show such an asset, then it needs to be superb) the garage and the castle. the new altar looks well baked but in general texturing seems to be your biggest weakness, try comparing material definition closer with real materials, on that one everything is very glossy and…
While I agree that artist should use the tools they are comfortable with and get the fastest and best results, they also need to be a bit demanding about that and have the skill to back up their request. It can create a bit of a headache even at the modeling phase. Lets say someone comes up with a Mel script that automates…
If you copy the URL from RN's reply, and paste it into the Reply field, that WON'T work. Because it's also copying the URL formatting. If you click the Toggle HTML View button, you'll see the Youtube address also includes the URL formatting: <a rel="nofollow"…
@Jon Jones Thanks a bunch for the wealth of knowledge! Reading and watching it now :) @Blaisoid Awesome insight, I have been in that boat. I used to work part time freelance 4 years back and when replying to an approach I wouldn't get replies or I'd get the "you charge too much". I don't know how people can expect people…
Hey, thanks for the reply Alanandrade92! Yeah upon further searching I realized that tutorial was kind of a one off and getting a similar result just wasn't going to happen. Still think it was a normal issue however. Ended up settling for a method i found here (https://simonschreibt.de/gat/airborn-trees/) which pretty much…
Thanks for your feedback but this is what I've come across. First Reply, The "component editor" was mention but it seems that all the values are static and don't update when your moving selected vertex with move tool, neither does it work on lines. Second Reply, Quick Transform. I'm assuming that there is a way to get…
Man, you guys are awesome! I posted on two other sites and got a reply "Yeah, do all of that" and very little traffic. Thank you for the helpful replies. This makes a bunch more sense. I may make some controls to help organize each section too. A question for you @TeriyakiStyle, I wonder if will there be any…
Try replying to topics rather than creating new ones. If you don't have something to contribute to what is already being discussed, then maybe this isn't the right site for you. I came to this site because I was searching for 3d modeling help. I eventually started replying to artwork (with substantial comments), then I…