Hey everyone! I've been working on an realistic bust of Dolores from Westworld. I'd like some critique on her facial features and how close to a likeness I have. Thanks!
Should I use Ornatrix or other such software for hair? What are you using to make realistic hair? Are you using GMH2? What is your process for next-gen hair?
We are looking for a freelance 3D artist able to make realistic looking clothing for a game with experience using Marvelous Designer, Zbrush, Retopology for games, texturing and rigging. PM for more information.
I wouldnt call myself a guru but I've spent probably a hundred hours or more in the past year inside speedtree. I haven't made much spruces but I've done some pines which is a conifer at least. For my needs keeping it as light as possible was the big thing. In my case, using leaf cards for individual needle shafts like…