artquest used it for the Sins of a Solar Empire game: http://www.polycount.com/forum/showthread.php?t=97344 From the little I've used it it seems very powerful. Though it doesn't support non-square textures yet and eats about 1/3 of my cpu while idling, plus it seems to have some really nasty issues with Monoprice tablets…
Hmmm it might be a uv channel issue. I'm doing a bit of research and it seems I goofed something up related to that. I gotta learn myself about that edit: I think I should of had "create new uv set" checked on under the mapping options. As a person speaking with little to no knowledge of what a uv set is, I think I somehow…
Yeah motivation is bullshit , its come and go and its too unreliable you need something bigger then just motivation you need a dream , a dream so big that can drive you thought any obstacle along the way Anyway motivation can be useful to boost yourself from time to time when you feel low , so I am attaching my short list…
Maybe I shoud be more precise: I know how the Viewport works. Not all of it, but the most important things: How to switch views between grids for example, how to split panes, to put objects, enter subobject level and reference geometry via Null(s?). Now when it comes to creating something I'm lost. For example using the…
Thanks guys for your contribution to this discussion I did a image that hopefully better represents my concern as we are talking a little along each other I think Thing is that we push this new tech, and EVERYONE is learning it as the new standard, we cannot be this vague with terms. If Im going crazy while digging real…
a tip: at the very least, model the arms in an A pose, i feel a T pose here would actually be worthwhile. Not sure how far you're planning to go with posing/animation or whatever, but remember that his idle-battle posture is this: So his arms would be better suited at a higher angle. Granted, his jacket/shoulder pads would…
Hi again, please excuse the silence but my professor told me that I'm not allowed to show material of the work before I'd defended the thesis. That's sad because I really would have liked to show more WIP and gather some more Feedback. But if you're interested in the process, I uploaded the dissertation as PDF, where you…
That's all very possible... I'm also worried that I might be using the wrong version of GUIStudioMDL, since I was forced to download it from a different site than the tutorial mentioned. See, I'm kind of blindly following the tutorial since I've never tried to do anything like this before, so I'm aware that nearly anything…
It sounds like it could potentially be a temperature warning from your motherboard. Rendering puts heavy load on your CPU so there could be a problem with your heat sink. Are you using the crappy heat sink intel gives you? Or did you buy an aftermarket one? I would recommend running a test. Download coretemp and check your…
well really they just used alot of black outlines and handdrawn "rust/dirt" on a diffuse map with a combination of somekind of outline shader, i know how to achieve the outer outlining in lightwave but nothing else.. well for the background i was thinking you could just make the shack still in an environment but shrink it…