The pic TDub posted is just a template though? None of the elements tile over. Like on the example I am trying to achieve. ? Am I missing the point? : ) Thanks for all responses.
one of the only design elements for this set is the drapes, Model them out more, right now they arn't convincing at all. They should be modeled completely and then do shader work, less on the "texturing"
I depends how you want to texture it. If you want to texture it with a unique texture, every element might need a unique UV space. Nice grammar btw, very original:)
awesome stuff man! I wish I was this quick with Zbrush. I like the hard surface elements! have to agree with Mike on the flat face, something about it looks funny to me.
Yeah I should probably add some smaller elements to fix that(maybe small seacreatures on the ground or small objects that might have fallen from the surface), thanks for the feedback :)@Tectonic
Here's some more updates :) Roughed in some of the elements like the gladiator sandals and jewelery and did some fabric sculpting on top of my MD pieces. Any feedback is greatly appreciated!
do you think its too late to join? I will try and join the next one though... might just try some really focused work on one of the elements in the scene.
same you can drag and drop any element of the ui, the only thing you cannot change is the order of the menus on top and how they are structured when unfold or put into one of the sidebars.
You should alter the windows and broken glass a bit. It looks good, but looks too much like you cloned all your elements and moved them down a few units.
You ever thought about using Unreal or UNity? You'll get more punch out of it if you're trying to do it for free. lack of GI among other elements is standing out.