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Re: Merchants House - low poly
Reply by
AzzaMat
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Jul 2014
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3D Art Showcase & Critiques
I think its looking good though it needs to be blended better between the top and bottom layers.
Re: Shading issue (smoothing groups)
Reply by
|MM|
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Aug 2012
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Technical Talk
Are you exporting with the official exporter? Seems like it doesn't export this kind of smoothing groups blending properly.
3 results
Re: Applying grunge to mask without affecting whole folder?
Reply by
guitarguy00
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Jun 2018
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Adobe Substance
Thanks for that. I'll check out those options. Won't be too much effort to find the right blend.
2 results
Re: inFAMOUS: First Light art dump
Reply by
AlecMoody
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Sep 2014
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3D Art Showcase & Critiques
Looks great. How is the debris around concrete edges handled? Vertex color blending + meshes overtop?
Re: Any Freelancers without a degree?
Reply by
Jon Jones
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Jul 2013
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General Discussion
Polycount is awesome for that. It's a great blend of oldschool veteran devs and new talent and everything in between. :) Good luck!
Re: Backstreet Environment - C&C for portfolio piece.
Reply by
Progg
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Mar 2010
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3D Art Showcase & Critiques
Something about that decal on the right side doesn't blend into the scene at all. It immediately stands out to me.
3 results
Re: fantasy cactus for a dry desert
Reply by
dschmidt3d
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Jul 2015
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3D Art Showcase & Critiques
you need more variations in the colors. its hard to tell where the edges are. everything blends together.
Re: Sketchbook: Joel Gafford
Reply by
Joel Gafford
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Jan 2015
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Digital Sketchbooks
I've been learning how to use layers and blending options so that everything can be easily customized.
Re: Conan - Comicon 2011
Reply by
n88tr
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Feb 2012
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3D Art Showcase & Critiques
his pec muscles blend into his upper bicep which i've never seen in a human being
Re: Street Fighter X Tekken
Reply by
mastershokhan
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Sep 2011
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General Discussion
Let your eyes bleed [ame] http://www.youtube.com/watch?v=PPaM55ayBvA&feature=player_embedded[/ame]
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