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FFD in modo?
Topic by
Junkie_XL
·
Jun 2010
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Technical Talk
Just starting to dig into modo and I was wondering if there is an FFD box that can be applied? I see the bend modifier but was looking for a little more...
Re: [3DS Max] Spherical objects… are there better ways to model this?
Reply by
coven
·
Feb 2020
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Technical Talk
Any reason to not use the spherify modifier in this case?
3 results
Re: ImpressObjects, new plugin for 3ds Max
Reply by
fdfxd2
·
May 2016
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Technical Talk
So in other words.. It's the c4d collision modifier.
3 results
Re: Maxscript to change the diffuse and ambient colour of all materials.
Reply by
d1myan
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May 2018
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Technical Talk
Hi. How to modify this script for Vray Material ?
Re: Tiled Texture never shows up right on my Castle
Reply by
Justin Meisse
·
Dec 2013
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Technical Talk
Apply the UnwrapUVW modifier & press the Edit button.
5 results
Re: Really frustrating normal maps
Reply by
passerby
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Mar 2012
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Technical Talk
reset xform and use a cage with the projection modifier
Re: 3dsmax inflate mesh
Reply by
respawnrt
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Jan 2013
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Technical Talk
That would be the push modifier if i remember well.
4 results
Re: Cartoon Island
Reply by
bgivenb
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Jan 2012
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3D Art Showcase & Critiques
modified the terrain and arranged the building how they will be in the final
Re: Hair / Fur / Fibermesh / whatever...
Reply by
Jedi
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May 2013
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Technical Talk
Thanks :thumbup: Im using a modified version of this and this
3 results
Re: plane help
Reply by
poopipe
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Jul 2012
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Technical Talk
surely he just wants the symmetry modifier ?
2 results
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