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Re: sci-fi control console asset.
Reply by
biofrost
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Jun 2012
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3D Art Showcase & Critiques
Looks nice just needs some more color. Everything sort of blends together with all the green.
Re: THRONE ROOM: Empress's Throne - bugo / bien
Reply by
bugo
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Feb 2015
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Contests & Challenges Archives
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Allegorithmic's 'the THRONE ROOM'
texture update, starting on the carved stone floor for now, just the base of the smooth kind, no blends yet:
Re: 3ds Max - Projecting decals
Reply by
Eric Chadwick
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Nov 2013
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Technical Talk
Floating mesh works just fine, with alpha blending. This is typically how games do it, for graffiti and the like.
Re: enviroment texture question.
Reply by
ZacD
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Oct 2012
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Technical Talk
A lot of it done through vertex blending (mixing tiling textures) with texture decals to help break it up.
3 results
Re: Anuxi - DOTA 2 Thread
Reply by
Insaneophobia
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May 2013
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Dota 2
So the prophecy was true... The day Na'Vi's QoP set releases, we will be blessed with the sweet voice of Pflax.
3 results
Re: how to make best sand texture?
Reply by
Carl Brannstrom
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Oct 2011
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Technical Talk
Make clouds, duplicate the layer and change blending mode to lighten and you should get something similar :)
2 results
Re: [WIP] UDK Modular Environment
Reply by
JobyeK
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Sep 2011
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3D Art Showcase & Critiques
Would love to see color bleeding from those red pillars. Push up the diffuse bounces!
2 results
Re: Texture help
Reply by
razzta91
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Jan 2013
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General Discussion
The first images is blending The second images is erasing yeah its the worn paint look im looking for :)
3 results
Re: Ancient Cave
Reply by
ErichWK
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Dec 2011
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3D Art Showcase & Critiques
The ship blends in with the rocks, making it hard to make out what it is. Your rocks are also flat and blobby.
2 results
Re: *~Sirius Workshop~*
Reply by
BohSheh
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Jun 2015
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Dota 2
I try tone down the colour to blend with it . This is just a rough one to deal with the short film contest
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