Hi everyone and thanks again for the support and critics ! It's been a while but I'm still working on this little project :) Rhoutermans : I know what you mean about the outlines ^^ I feel the same, sometimes I think it looks great on single props, sometimes not. But overall I'm still not sure how I will present…
nevertheless, it's a widely reputed that when he was a child in school, he wrote on the classroom board 3 things. 1. to become mr.olympia (now known as the arnold classics, after him) 2. to become a famous actor 3. to become a politician he decided from an extremely young age that he wanted to be someone who could make…
Yup, still using symmetry and haven't attached the 2 sides together yet. Thanks! I played around with a few different headlight ideas. Originally tried to do the double circle design that Xoliul suggested..but it just didn't look right. Anyways....just a small update here, just getting closer to finishing up the high poly…
Thank you both for the advice! I'm not sure if I'm grasping this right but it basically sounds like you're both (as well as the tutorial) giving the same advice, right? the reoccuring sides can be made by just making one "wall" , and duplicating it all around as needed, leaving a gap for the steps. module pieces, correct?…
No, doing what you're talking about is going to invert one of the faces and create that seam down the middle, whether there's a break in the UVs or not. It's like bookending a piece of wood - you end up with a mirror image on the other side...great for antique furniture, not so much for walls. What I mean is to make those…
This was my 1st assignment my first quarter in principles of design. We had to create a composition with a maximum of 5 lines. Line 1: The border connecting with the line running from side to side. Line 2: The Sphere Line 3: The Triangle Line 4: The Trapezoid in perspective. Line 5: The circle hiding behind the middle…
Hey Gabby, So i'll be honest I'm a little bummed to see you wrapping this piece up. I don't think it's in a terrible spot by any means, but there are some parts that definitely come across as not finished. And personally I think if it was a time constraint thing, you could really make this model pop if you revisit it. I…
also to save time think about how you can re-use details or even parts of models. say you do high and a low poly for a stair case, and bake it down, and the front of the stairs has a lot of nice detail baked from the high poly. you could always uv map a plane to that same area and use it as a trim piece somewhere else in…
To clarify I have not, I am talking more specific towards the entertainment side which are all private entities. Mostly fueled by investors, me as an artist and with my project I am not building a spaceship or the next iphone I am creating media. The moment my media becomes either stale unreasonable or unsure everyone gets…
If you shove those things so insanely big in our face, get the polycount atleast reasonable high so we don't have to see hexagons disguised as circles as big as half my monitor. You have to choose if you do a portfolio mesh or a simple prop for a scene id say. I wouldnt show simple props off like this. The presentation is…