You should be able to find a good gtx 970 for under 300. I got the MSI version for 270. I'd also maybe spend a bit more and get the i7 4790K, like m4dcow said. That ram is £124 on amazon as well. Corsair cases are great, don't know about the other one. Here's a few case suggestions:…
Oh no problem, I indeed doubt myself that this is anything new (as I mentioned in my original post). And as such I'm not claiming it to be new or original. I don't know how all the other solutions work (apart from wang tiling which is pretty labour intensive to set up) I just needed a solution for this tiling problem and I…
Use forward rendering + single pass shaders that make use of forward rendering. This will allow each object to use a single directional light + any number of vertex lights but usually limited to four in the shader. You can add the vertex lighting calculation into the vert section of your shader. UnityCG.cginc has two…
Ended up going with a different approach that I'm satisfied with for the learning experience. 1. Boolean mesh 2. ZRemesher (Target polygons = 100, KeepGroups) 3. BevelPro output 4. Dynamesh (Resolution 500, Polish).
Such an awesome piece , lovely arcs! Some notes that may help in the future. I personally think that is better to just keep animating and not get too much into fixing in a shot ( by too much I mean expend like a month on it) :) for learning purposes of course ( I may be so wrong about this hahah ) but If you are doing it…
One thing nobody has mentioned here which i find really strange is that not to get too hell bent on getting a job purely as a game artist. If your really that keen to be a 3D Artist you can do things outside games.... Architecture (lots of money to be made there doing pre-visulization), You can work in 3D cartoons/ movies.…
that's some nice tight detail. looks good, its a nice piece to test your displacement workflow on. actually with hires textures they don't do it like that, one big map. and you can have upwards of 400k of texture space on a film creature. that would be one big ass map what you want to do is take a shot at using multiple uv…
Hard to tell at this point. You could really use some more studies for comparison. Draw more and try not to post unless you've got something to show. I stopped by your sketchbook a few times before and saw a lot of "drew this, don't have time to post that" kind of stuff. It's great that you're so enthusiastic to update,…
DroneCam is a free Blender addon that lets you control the camera like you would a real-life drone using an Xbox 360 gamepad as input. Damn bro, you still animate the camera manually for aerial shots in Blender? #blender3d #b3d #addon Compatible exclusively with Windows, DroneCam enables you to add a drone to a scene,…
Hey all, My name is Peter Ryan aka TorQue[MoD]. I've been a game designer for 13 years working in both the mod and professional gaming scenes. I've recently ended a contract with a local game dev company and a programmer friend and I have started a new project built with UDK. We're currently looking for a concept artist to…