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Re: Micromesh in Zbrush
Reply by
cryrid
·
Mar 2013
·
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Technical Talk
It should be next to the micromesh button (Tool: Geometry: Modify Topology tab)
Re: Weird smoothing/normal map error
Reply by
AlecMoody
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Apr 2011
·
Home
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Technical Talk
did you put the quality normals modifier onto your object?
Re: rebind ctrl-backspace?
Reply by
miauu
·
Jul 2011
·
Home
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Technical Talk
:) Let me know if you want support for edit poly modifier. :)
5 results
Re: Whats the easiest way to create a round frame?
Reply by
Ghogiel
·
Feb 2014
·
Home
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Technical Talk
It's a good way> I'd just use a sweep modifier on the spline shape
Re: modelling a gaming mouse
Reply by
JordanN
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Sep 2018
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Technical Talk
Model one half of the mouse and use a symmetry modifier for the other side.
Re: [3ds max] Masking
Reply by
Wrath
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Aug 2011
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Technical Talk
Would this be something that works above a "Mesh Select" (or "Poly Select") modifier?
2 results
Re: [WIP ] Elf based on Daeho Cha concept
Reply by
Koromo
·
Aug 2017
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3D Art Showcase & Critiques
Modified the cape to match more the concept and add more "flow and movement":
2 results
Re: Brink Dev Diary - Art direction & concept art - Now with added HD Video!
Reply by
MoP
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Aug 2010
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Home
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General Discussion
Fuse: Yes. Heavily modified. To quote our Technical Director in this article:
2 results
Re: Cloth Wrap.. thing
Reply by
Neox
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Jun 2014
·
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Technical Talk
3dcoat retopo, shell modifier, done. takes about 5 minutes
Re: 3DSMax 2017
Reply by
PolyHertz
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Apr 2016
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Home
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Technical Talk
It's a way to create your own modifiers via a node-based system.
3 results
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