Ya I've been reading this book for a while ( [ame="https://www.amazon.com/MEL-Scripting-Character-Rig-Maya/dp/0321383532/ref=sr_1_3?ie=UTF8&qid=1328347790&sr=8-3"]Book[/ame] ), but its kind of dry and taking along time for me to go from reading it and using the concepts introduced in the book. What I'm really interested is…
Things are pretty dry after about a month of looking in Vancouver. There are some postings but I reckon their is alot of competition on the remaining openings, especially for artists. I'm about to pack and move out of Van, but a friend sent me a link and a Interview in the morning. If you work is up to snuff to the games…
His overall color seems a bit cartoony. Try to get more of the colors to carry over from one area to the other. Right now they are very cut and dry color wise. His arms could really stand to have a bit more dynamic flow to them, as right now they look a bit tubey. I think his boots are a bit too yellow, and the straps…
Texture work almost finished thx for the comments You will never know what the future brings. :P Seriously, you all right! It has a lot of very stylized huge rounded forms that makes it definitely look fancy. I reduced the cartoony look a bit by changing the colors, i hope it looks now more like a crazy and somehow real…
hmmemmrgl didn't add more dirt, added some minor scratches. where should there be more dirt? and what kind of dirt? wet dirt? dry dirt? added some simple test markings. they're part of their own decal texture, and not very realistic at all. so the alice packs should be more brownish then instead of khaki.. hmm. oh well. a…
Get a dry erase board. Draw in a week mon- sun. Write a goal of how many hours you want to work that week. Then write a daily goal for each day of the week. Mark your daily progress in red and green. Red for when you do not meet your goal, green for when you meet or exceed it. Helps me when I need to meet a deadline and…
@Rhinokey : I kind of tried to do that, that's why I added a shell ejector and a slide + grip on it. But I agree that the front part as a slide is a weird conecept I didn't totaly understand your suggestion @Manic: It's possible that it's darker than my other textures. I just got a TFT screen and it's so much brighter and…
Thank you once more, Eric, for all that helpful information! Do you still use IOR for your materials, or have you switched to metallic since PBR? I'm also trying to achieve a nice brick color. I made one in Substance Designer and sampled colors from a photo using a gradient, but it never seems to look quite realistic. Do…
If I disliked the game, or the series, I wouldn't have prestieged multiple times in each game, including this one... But that doesn't mean I'm not allowed to see its flaws. A good dev will see its flaws and discuss them openly while trying to find a fix. A bad dev will ignore them and pretend they don't exist. But of…
for me, this comment is a bit weird. it draws a clear line between the being proud of a GAME you worked on, and being proud of ART for a game you worked on. and i have seen this implied many times on this site. like, "i loved working on "visually impressive, but lacking gameplay- title" it was a blast and im so proud of…