Hello! I’m Joaquín, a 3D Artist with 8 years of experience working in the game industry. I specialize in environment and prop creation. I’ve primarily worked in realistic Sci-Fi Unity games but i've also been employed for stylized/lowpoly work. I am available and looking for remote work. I’m open to work in part-time,…
Is there any reason why you would want to make realistic wood textures without using reference of real wood? Sounds like a strange request. Reference is a must if you want to make realistic quality textures.
When it comes to hair, it really depends on how realistic you want to go, In this case, probably not so realistic. If your goal is an extremely anime style, you're probably best of physically modelling the hair as a single volume.
Finally got to finish this one! Personal project of a slight more realistic approach bust. The objective with this piece was to experiment with workflows for realistic sculpting and texturing. Hope you like it ! For more, check out my artstation page
Hello to all! I'm a Animation Student looking for realistic soldier maya rig to use for my upcoming demo reel. So far all I've been able to find are more cartoony rigs and I really need to have something more realistic if possible. If anyone out there has a soldier rigged in Maya they would be willing to pass along it…
I see on movies like Disney's live action The Jungle Book they were able to render an incredibly detailed and realistic looking environment. If I didn't know any better I would of thought they shot the movie in an actual Jungle (besides the talking animals of course). How exactly do they accomplish such realistic renders?…