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Re: UE4 and Lightmaps... I am so done :(
Reply by
kdobkowski
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Feb 2019
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Unreal Engine
I read someone was actually taking the modular bits and using Developer Tools -> Merge Actors to force rendering on same core.
2 results
Re: Sketchbook: Rockstar6
Reply by
aaron2
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Nov 2012
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Digital Sketchbooks
Really liked your blockout and experimenting with modular environment art piece...Just need to ask how have you done this???
2 results
Re: [UE4] New York City Alley
Reply by
Vollgaser
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Feb 2017
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3D Art Showcase & Critiques
looks not even like you took a marketplace pack and threw it together. horrible! use matching modular assets and give variations.
Re: Abandoned Cathedral
Reply by
huyk
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Feb 2012
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3D Art Showcase & Critiques
Real slow updates, got a few modular pieces for walls. Still need to do lightmap UVs and get them in the engine.
Re: IdiotDrummerGuy - critique me!
Reply by
IdiotDrummerGuy
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Jun 2010
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3D Art Showcase & Critiques
UPDATE: NEW STUFF- worked on the lighting/texturing of the modular sci-fi scene. What do you guys think of the changes?
Re: [WIP] The Zeppelin Show
Reply by
foredea
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Feb 2013
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3D Art Showcase & Critiques
Here is some building sketches. I use grid to make modular assets. Here is its modeling and normal map textures.
Re: Hec's 2016 Art Depo
Reply by
HecM
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Nov 2016
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3D Art Showcase & Critiques
This was my second piece for Kimera Models. Abel The Phoenix Chosen. He is also a modular multikit figure with many possible configurations.
Re: Sketchbook: Jackwhat
Reply by
System
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Jan 2012
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Digital Sketchbooks
Love abusing sub surface scattering in skin! More modular/tileable assets, thanks to suprore/twolisten/marine and co for the suggestions.
Re: 3dmotive's 40% off Festivus Sale!
Reply by
walreu
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Dec 2012
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General Discussion
I grabbed the modular building workflow tutorial just a moment ago, might buy some others too while the sale is on :)
Re: Slick & Clean Sci-Fi Building [UDK]
Reply by
Oniram
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Jan 2011
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3D Art Showcase & Critiques
looks amazing. wondering if you could take the time to show the "modularity" (if there is any?) of this.. id be really interested in seeing the method of creation for this.
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