No link redirection, tons of users now have broken links in their signatures. No widescreen theme, pages take up about 55% on a 24" monitor, maybe 70% on a 20". Should be closer to 90% on both.
Ugh!!! Another year ticked off, because I'd just realised my birthday is today and if like me you're on the wrong side of 55, it's enough I should think to make anyone feel crap :(
Your problem is that the "projection ray" hits the mesh below, you need the option "Match: By mesh name" Hope this video helps to understands it (@ 09:55): http://www.youtube.com/watch?v=ePnLTuzRAbg&t=9m57s
This is fantastic, and really great info. Also ironic as I just started modelling the M-55 Rumbler for an assignment in my hard surfaces/organic modeling class. :) Absolutely love the artwork the studio puts out.
HI, i'm sorry if this has already been answered but are there certain transforms that we need for our camera? This is found on the main contest page FAQ. The angle to use is around 55 degrees with the FOV being 40.
r13 needs to get his car pimped up with some green paint and an airbrushed black wireframe over it This is the most beautifull car... Daf 55 coupe. Had to sell mine 2 years ago
I'll be working on the Mercenary skin version of Katerina. I might re-design the weapons, make a couple of tweaks to her armor/clothing and maybe make the hair a bit more blue. In-game model reference - http://www.lolking.net/models/?champion=55&skin=1
your error tells you it's from line 55 (the first error). If you look there (line 55), your that's where your function 'changeCamera' is. You have a ';' (line 54) that needs to be taken out. Thats where your '{' line 55 problem is coming from. When I have script errors, if it's not obvious where they are, or what's causing…
Hey People, anybody experience with Affinity Photo? https://www.youtube.com/watch?v=rPFCpAvzIUo For me it looks like a perfect alternative to Photoshop. And its only 55 € without Subscription! Can anybody say something about this nice looking piece of software?
Open uv editor, polygon mode then select all, then mapping-->flatten mapping (put 55° with 0.005 spacing)...then custom stitch in edges mode...where you want/don't want the seams :poly124: Am i right?