I decided to continue working on this since I have managed to find some decent render settings in Adobe Premier which give me good looking end product. I started working on this by taking inspiration from the Dead Space Games and the Alien film tell me what you thinkhttps://vimeo.com/51271698 here's a screen grab in case…
Hi guys, first time posting stuff on THE polycount :D I must say, it's a pleasure to see this lot of daily inspiration, and all the masters who post in ! Currently working on the SHOWDOWN contest by ARTBYPAPERCUT, here is some WIP of my character. @almighty_gir :) love your work :D ahah @fred2303 awesome design and armor…
Last post of this year for me. I have learned a lot and gather a lot of inspiration from the pages of this forum. Keep up the good work. Have a nice day, enjoy your family and relatives. Peace. I almost forgot, i've made this boots for the rider of the bike. Not super detailed or anything like that (i model these in 3dmax,…
I want to end up being able to put out the kind of quality seen in Blizzard Games. Nice work Jramuauri!! Love the look and feel :) With the incredible Diablo III footage that's been released I've been inspired to make the monk in 3d and hopefully also animate some killer flying kicks! Here's where I'm at so far. Next step…
Wow, some fantastic peices on this thread so far! i'm new to the forum so i havn't really got anything to i want to show just yet, however i want to say that many of you have been a massive inspiration for me during my time at university, just the amount of diversity in terms of style and how impressive everything looks -…
Here's some new alpha footage for the prototype i'm working on. The gameplay is heavily inspired by Geometry Wars and waves (I've always loved top down arcade shooters). The game looks like an arena shooter now because i haven't gotten to the puzzle elements, but the final game won't be.…
I love all the artworks here especially the batman, the toonhead, and simple locker with great specular. its time for me to post my working in progress, Im too shy to open a new thread, since Im a newbie here :poly136: Working on something Sci-fi for the first time (inspired by Mass Effect 3) and also working on some…
You guys are all so talented! Keep posting all that inspirational artwork for my eyeballs! And here's some more ArenaNet internship poop for you to look at. Good luck to all applying; I'm incredibly intimidated by all the serious competition this year! Even though I'm done with this guy, I would really love to hear your…
Really nice work everyone! Very inspirational :) Bishop313 - Thanks! Fingus - Right now the body is a 4k map and the armor/clothing at the moment all have their own @ 1k but I will combine all the armor into one map @ 4k methinks. Rion411 - Thank you BoBo the seal - Thanks a bunch! I'll see what I can do to improve his…
I agree with Tim on the lighting and contrast. It's a great feel but it's almost as if the ambient is leveling everything out. Since the fires draw your eye I would add either some chairs/benches(stumps maybe) to give the fire some purpose. Also add some red/orange to the smoke particle for a second or two near the fire to…