WIP "Warrior" is a modeling practice aimed at enhancing my hard surface skills in creating tactical clothing and gear, as well as improving my texturing abilities. I thoroughly enjoyed modeling this realistic 3D character and learned a great deal throughout the process, particularly while using Substance 3D Painter.…
Hello people! I'm a freelancer 3D Character Artist looking for remote jobs. Both long & short-term projects and part or full time. Skills: Organic and non-organic modeling from scratch; solid anatomy knowledge; High detailing realistic surfaces; Hand retopology and uv mapping; low poly modeling; baking process and…
Retopology and unwrapping Hey Folks! Been A while since I posted an update since it was my daughters 1st birthday this month ( I'm a very proud dad). #jonJones #ufc #characterart #3dart #3dcharacter #lowpoly #retopology
StrangeFate detailed how he did the architecture in Dark Sector. http://boards.polycount.net/showpost.php?p=756818&postcount=18 The pics are now in the 3D Art section of his site under Dark Sector http://www.strangefate.com/3Dart/index.html
finished the helmet and imported it into #ue4 #gameart #3dart #gamedev with glass from #SubstanceDesigner pic.twitter.com/USo46sxY3z — sprunghunt (@sprunghunt) November 7, 2015
I have no idea what exactly happened in here. All I want to say is that, though it seems like it, polycount is not 4chan with a 3dart focus. 4chan has a 3d board, if any of you are interested in going there instead.