some interesting insight on GameDev.net http://www.gamedev.net/community/forums/topic.asp?topic_id=493821 some things I was not yet aware of - over 6,000 visitors from 40 countries - 40% international guests, the others germans (I don't count as a german) - two professionals to every one student ratio
Hey Ruz about starting your company you should look into the GamesDevKit from Tom Buscaglia. He is a big game attorney that speaks at gdc and many other conventions. He is also on the Board of the IGDA. The kit includes all the contracts that are needed and has many documents with step by step how to start a game company.…
This might help you find a mobile company to apply for besides ID :) http://gamedevmap.com/index.php?tool=global&query=Mobile And yes, Kenneth Fejer is a good standard to aim for so learn from his stuff. Depending on the style you're going for all you need is a tiny square of colour (skin, trousers, sweater for example),…
One disclaimer I will give, for my post and ALL others (except maybe if crazy butcher or Ryan Clark post), is that we are not graphics programmers. It does NOT mean graphics programmers are always right (they're not), but it does mean we can very possibly be wrong, since we cannot work or discover at as a nuts-and-bolts…
yeah I remember that quote. I personally don't think alot of the people in the industry are fit to withstand the pressure, I mean we're artists not fucking marines. Still though there does have to be some sort of mental toughness. I think the usual cycle for a gamedeveloper goes something like this: 1. you get in, all…
"yeah it was great, but hang out with 30 gamedevelopers for 2 weeks in the burning sun without computers and weird stuff starts to happen. " i can only begin to imagine
[ QUOTE ] I don't even know what downtown is. [/ QUOTE ] It's the place with all the shops, and it's hard to find parking there. Anyhow, I've been with gamedevhosting for some time now - must be 6+ months or so? I had one or two problems with down times but Matt (downsizer) has always been really helpful, and there have…