I need to update this more! I went back, polished up the aniamtion for the crab ward I worked on a few months back and gave it a proper animation preview video.[vv]70308928[/vv] I also worked with MechBgum on another living ward idea, Ocula the Observer! This character was so much fun to animation, the creepy little one…
As long as I make games ( preferably good games ) I'm happy AAA or not. When starting out experience in any studio environment helps. I've had many artists wanting to break into games with companies such as Epic and Bungie at the top of their list. In my opinion it's a mistake to aim that high at first. As PixelMasher…
Thanks a lot J! I will try to show something new every week. Thanks lotet, We are spreaded all around, I am working from Karlskrona. :-) Thanks for the feedback pixelpatron, I have added some flickering stars to the sky. What do you think? I am glad to hear you like the character and props onizuka92! :-) To see the sky in…
JadeEyePanda- Thanks, I pushed the composition a bit tighter which should help a bit. The monsters were never designed the ability to squint, so it's all brow all day. almight_gir- Thanks and you gave me a good idea about the light I switched it to more of an orangeish glow to simulate candle or lantern light. It should…
This is really coming along. I'm not really a 3D artist so I can't comment much on geometry or other aspects unique to the medium, but there are a few things I wanted to say: - Firstly, I think your trees look far too healthy. I would try and stay away from rich saturated browns as much as possible. - I also think hand…
Thanks, Warren! :D I'm trying! I'm starting on the face now, PixelKitty, and definitely keeping your comment in mind. I'm draping a bit more flesh over the skull-ish form and am attempting to make the beard less like a wood carving. Thanks! One quick question. I see models with seemingly more detail in the face, but I'm at…
Hey pixelpatron thanks for the feedback, the lighting has arrived to where it has from lots of tweaking and great community input, I see what you've done in your example would be nice if I was going for a more realistic (witcher style?) type lighting, if that were the look I was after, you're right I'd need to start again…