Runs like butter on an i7 4770, 8gb ram and 560ti (which is below the minimum). As far as Metal Gears go, it's definately on the crazier supernatural side, but I suppose it would be just another (albeit damn good) stealth game otherwise. Definately worth buying!
I think on the head you could benefit from defining some of the key shapes a bit more, like the cheek bones, eyebrows and jaw. Maybe make the shapes a bit more angular and defined rather than blobby and smooth like you have now.
Available on Fab Showcase Video Contents: 1. Introduction 2. Initial Setup 3. Settings 4. Screenshot Maker 5. More 6. Changelog 1. Introduction Concept Art Shader 2 is a rework of the Concept Art Shader Pack, I created a few years ago. This new version not only improves the look, but also the usability greatly. It is…
Take another look at your hips and follow alemja's paintover. You should really be defining the illiac crest and the muscles over it and not the bottom of the pelvis. Also, your calf muscles are in serious need of overhaul. Also, maybe get in there and define the muscle group behind the pecs, below the armpit.
To me it seems his arm muscles are way too much defined. Like if he spends hours in gym bodybuilding. I always imagined dwarfs would have more of a strongman body-type. Something like this. Still huge, but more bulky, less defined muscle groups.
How about something like this, Suburbbum? Edit on the right. smoothed the edge of her face as it was a bit too defined, shrank the chin just a bit, moved the corners of her mouth up a bit so her frown isn't so defined, and smoothed the nasal labial folds a bit.
I like the painting style of this character. Though the legs and arms definately need some more love (which was stated), but once those areas are painted up to match suit the rest, it'll definately be a strong model. As for the shoes, refer to aesir's post. Keep it up. -caseyjones
Right so I've reshaped my model and I've gone down considerable in density so i can begin to define my shapes more. As you can see they're a lot of bubbles on my model that I need to fix and define. Also this is the reference I've been using
Niiiice. Yeah this definately has that vibe. I'd watch the ripples on the right leg just before the boot as they seem to go a bit funny but the rest is sick. Really good job can't wait to see more. The weapons awesome could definately picture tht 55joe really good job.
there's definately alot wrong with the face :( and there still is... but i've deleted some loops, fiddled around.. he's looking better - but not quite there yet. staring at his face has been freaking me out.. hes definately in the uncanny valley although i think my profile view is sorta good