I think it comes down to if you enjoy making characters(or think you will enjoy it) This is from one of Hazardous's journals on deviantart: "I'm extremely grateful to be in this position, but I don't attribute it to luck. I attribute it to being honest with myself and recognition of the problem first and foremost and then…
Developing your own games requires business acumen besides programming and other development skills. I created my own company some years ago and ended up developing and marketing three games (had a fourth designed and partially programmed and tested). I had a good friend/partner that handled certain duties while I did most…
Hey Lamb, I think you've just moved into that intermediate-level, where you aren't a complete newbie, but you aren't a rockstar yet. Newbies need to work on pretty much everything, and it's easy to give a quick critique that can help a ton. Intermediate guys are too advanced for a quick critique and require much more work…
Well this is a refreshing sort of thread. Got a nice, honest sort of feel to it. I suppose the best feedback (or the best...start to feedback) I can give is the following question: Why have you never moved beyond cartoons? I mean, you say you never "got" beyond that point, but I mean why? Just draw something that's not a…
Stephanie, raul - thanks! :) It's been more than 1 year since pack was released and I wanted to post some update but laziness stopped me from doing so. I actually made a new hand painted pack a few months ago so you might want to check it out as well: https://www.assetstore.unity3d.com/en/#!/content/19732 Interestingly the…
Whoops forgot to give those heads the Moth Eyes. I quickly painted one on what I'm considering the best head for her, but I'm still open to feedback on it! In order to not make this post pointless I'll talk a little about what I'm currently doing. I'd like for the character to be able to strongly express exaggerated…
poopipe left out one major factor though. I don't recall the technical term but every bullet has certain flight characteristics that will not only effect when and and at what rate it will drop, but also how much it may rise. So if you buy a box of rifle rounds, oftentimes there will be a chart on the back or the side that…
@ MeintevdS: Thanks :) Nah I baked all 4 from a posed position then tweeked the pose later on. @ OrganizedChaos: No I have not tried dynamesh, I am sorry to say I know very little about it. From what I do know it looks very interesting, I might have to give it a shot, thanks. @ Macattackk: (this is pretty much copied from…
Deja: While that may be the universal standard, it's never truly sit well with me. For being ninjas these characters always seems unrealistically muscular. Now there is the consideration that these creatures are not only inhuman, but mutations as well. That would easily account for the unbelievable level of muscle that…
Hi people, I want to share my character, a female spirit-Faun of the forest. I´m still thinking about the color and pose I´ll appreciatte ideas and tips for fur