claydough: We have recently received a bug report for some of the features including exporting to standalone. We will successively add them in the next releases.
oops! that would before Unreal Tournament 2004, if possible i would like for zero's sword to be included but if that is impossible it would still be an awesome skin
Hey, guys! It would be very helpful if we had an option to color-mark groups in "outliner". This will improve scene navigation a lot. Is any chance to add this? Example include in attaches. Thanks!
We have compiled a list of qualifications and expectations! If you're interested there is an email included in the listing! Ask for more details! Listing: https://docs.google.com/document/d/1qK0jFOix_1Y7a8d4k7PdL2JtHK0kcRtW-mQyqlrjMZ4/pub
Hello, im searching a tutorial about texturing that includes many mapping explanation. Like Diffuse, Spec, Normal map, cavity and and and, and how to do them in photoshop. I work with Zbrush and Marmorset.
Never done this be gentle submission is for blue rarity Mp9 think I need to have my texture included? and from the other side Not amazing, but hey, its a Mil-Spec.