Thanks for replying! And yea, switching engines last week... however if we didn't we wouldn't have a finished/playable product anyways. I am the only one who really got shafted by it since all the models and characters and stuff can be applied to unity easily, and our programmer lives in unity so he was happier than…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
So we got a bit ambitious and are a bit stuck now (3d artists, but not riggers per se...). Any ideas on how to recreate this kind of zipper-rig setup (Ideally in 3ds Max!) that later has to be exported/imported seamlessly into Unity? - https://www.youtube.com/watch?v=L8XmVA25uZo&ab_channel=EasyRigCGI…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
COMPANY AND THE PROJECT We are an indie game studio consisted of professional and skilled artists who are dedicated indie enthusiasts. Our current project is INT, developed on Unity Engine 5 for platforms Windows, Linux, and Mac. We are recruiting a few more members on the team to finalize our playable demo. INT is a 3D…
That is an excellent question. I think many of them are going to try to emulate the Unity Asset Store to a certain extent in their next major iterations. It is indeed a very good idea, and has been useful to both Unity and the Unity development community. Not only can it serve as a useful storefront, but it is also a great…