Goddamn... those animations! Buddy, do you have any good resource you could share for rigging mechanical models? Tutorials, articles etc. I'd pay for a good tutorial going in depth about rigging these things...
http://www.exforsys.com/tutorials/nlp.html http://www.exforsys.com/tutorials/nlp/nlp-mirroring-and-matching-techniques.html I'm usually nervous when it comes to interviews, but the mirroring technique seems to have worked really well in my last one.
or use vertex color channel blending to blend 2 different tiling textures, its called vertex blending here is a tutorial on how to apply it in max: http://www.bakdesign.net/tm/tutorial/3dsmax_tutorial.html most engines these days support it
This is a pic of a short tutorial that was posted here on poly a long while back on how to quickly do these. All credit goes to the owner of the tutorial, though, i forgot their name. The white text on the right is just my own notes
You might want to take a look at this tutorial. It is just about exactly what you want to archive. http://cg.tutsplus.com/tutorials/autodesk-3ds-max/how-to-create-a-video-game-dumpster-the-complete-current-gen-workflow/
I made another tutorial about suspension rigging because apparently the other video was not clear for beginners and didn´t show the basic process well enough. Mesh provided by @wladimyxp who asked for this tutorial. https://youtu.be/DLUF9ojPthA
Here you go: Hard Surface Tutorial http://cgi.tutsplus.com/tutorials/how-to-bake-a-flawless-normal-map-in-3ds-max--cg-925 https://www.youtube.com/watch?v=xY_mEy5X-fo https://www.youtube.com/watch?v=ZFSXtjFI9ig
:( dude, take a look at some tutorials about automotive modeling before doing this ( http://www.digitaltutors.com/tutorial/3560-Automotive-Modeling-in-3ds-Max ) or on youtube there are plenty...your car mesh looks bad, hope you dont mind.
How dare you talk about a tutorial, post these screens and not post the url to where we can find/get the tutorial?! Looking awesome, always enjoy seeing your new stuff! Mind showing wires and texture flats?
had a go at some ivy recently, wrote up a lil' tutorial for it. this method wont work everywhere, but it worked for my scene. final result can be seen here: http://microwavetower.blogspot.com/2011/03/jstoutbcpage01.html and here's the tutorial: